Introduction to the 3D Viewer

The ClashWise 3D Viewer lets you review published clashes in an interactive 3D scene, right in your browser — no Navisworks required. It composes the captured 3D geometry of each clash into one navigable scene, with every clash placed at its true relative position in the building. In each clash, Element A is outlined in red and Element B in green, so you can see at a glance which two elements are colliding.

Why use the 3D Viewer

Who can use it

The 3D Viewer opens from a published clash set in the ClashWise web app, so you need access to that clash set on the web. People you share a public scene link with don't need an account at all — they get a read-only view.

Before you start: the 3D capture requirement

The viewer can only show clashes whose 3D geometry was captured when the set was published from Navisworks. If the set was published without 3D capture, the viewer shows:

"3D not available — re-publish this clash set from Navisworks with 3D capture enabled."

The fix is exactly what the message says: re-publish the clash set from the ClashWise plugin in Navisworks with 3D capture enabled. If only some clashes were captured, the scene still opens and a notification tells you how many clashes have no 3D capture and were skipped.

Where to find it — entry points

You can open a 3D scene from several places, and each one controls which clashes are loaded:

  1. The set toolbar. On a clash set's page, select the 3D button to open the whole set (or your current selection) in 3D.
  2. The bulk actions bar. After selecting clashes in the grid, use View {N} in 3D, View all {N} in 3D, or View filtered in 3D to open exactly those clashes.
  3. Group headers. When the grid is grouped, each group header has a cube button — View this group in 3D — that opens just that group's clashes.
  4. A single clash. In the clash details dialog, the 3D Model tab shows that one clash in 3D.

The scope chip

The viewer header always tells you what you're looking at with a scope chip: Whole set, Group: {name}, Filtered, or Hand-picked, together with a count of the loaded clashes. If the scene was truncated, the chip also shows how many of the total are displayed.

What you can do in the viewer

Troubleshooting

Limitations

Related topics

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