Inviting a Guest to a Lane

Some of the people whose clashes you are working don't have a ClashWise account — a subcontractor, a specialist, the person who actually owns the ductwork. You can hand one of them a lane for the length of the meeting, with a link, and no account.

They see their lane. They can work it. They see nothing else.

What you need first

Sending the invite

On the coverage board, the eligible lanes carry an Invite button. Click it and ClashWise mints a pass, emails the join link to the guest, and shows you the link too — with the guest's name and the lane it covers.

The copy is your fallback and your fast path: mid-meeting the link is often quicker in the Teams chat you're already in than in anyone's inbox, and if the email couldn't be sent the message says so and hands you the link to deliver yourself.

The lane is handed over the moment you invite. It shows the guest's name on the board for everyone.

What the guest sees before entering

After the link is exchanged for guest access, ClashWise shows a short Your access brief before it loads the model or places the guest in the live room. The brief names the session, the guest, the session timing, and the exact lane they can see. It also lists the actions the pass allows and explains that attendance and contributions are recorded under their name.

The guest chooses Enter live session to load their lane and join the room. Until they do, they do not appear as present. ClashWise remembers that choice for this session on that browser, so reopening the same link goes straight to the room. Your access stays visible in the guest bar if they want to read the brief again.

What the link is

The link is the credential. There is no password and no code, so:

What a guest can do

A guest is a real participant in their lane, not a spectator:

Everything they do is recorded to the session exactly as a member's edits are, with their name against it, and flows into the minutes and the PDF.

What a guest cannot do

Everything else. The pass opens their lane and nothing more — they cannot reach the rest of the clash set, other sessions, your organization, reports, exports, the AI, or any part of the API. Reassigning their lane to someone else cuts their access off, mid-meeting, without you having to revoke anything.

They cannot take or switch to another lane. Their lane is part of the credential itself, unlike a personal attendee link or shared session link, whose guest may claim any open lane while present in the split room. If the room regroups and starts a new split, the old lane is retired and the fixed-lane guest is removed; send a new lane invite from the new coverage board.

They also cannot change a clash's responsible contact, which would move work off their own lane or pull someone else's onto it.

Re-inviting

Invite again on a lane a guest already holds and the button reads Re-invite. It mints a new link, revokes the previous one, and removes whoever was holding it from the room. Use it if a link went to the wrong person, or the right person lost it.

Limits

Your organization has a monthly allowance for guest passes: the current Pro and Business allowances are shown on the pricing page and are unchanged by live-session capacity. Up to 10 guest-assigned lanes can be active in a session; that is a lane-invite rule, not a ceiling on every guest in the room.

The live room has one combined people limit: 15 on Pro and 25 on Business. The host, members, lane guests, personal-invite guests, and shared-link guests all count together. Guests are not seats: inviting someone never consumes a paid editor licence, and a guest cannot substitute for a member. An invitation does not reserve a place; admission happens when the guest enters the live session.

Tips

FAQs

Does the guest need to install anything or sign up? No. They open the link in a browser, review their access, and choose Enter live session.

Can I invite someone who isn't in my clash matrix? Onto a lane, yes — if they're on the session's attendee roster. The pass still opens the lane contact's clashes; the attendee is simply the person working them. And anyone at all can join the meeting itself by a session invite — see Inviting People to a Session.

What happens to their work when the session ends? It stays. Everything a guest recorded belongs to the clash set exactly like a member's edits — the session ends, their access ends, the work remains.

Can two guests share one lane? No. Inviting a second person to the same lane replaces the first.

Why is there no Invite button on my lanes? Either the room was split by something other than responsible contact, or you're not the coordinator or the driver. Both are shown on the session bar.

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