Naming Standards and Settings

The Settings tab of the Title Update window controls how your clash titles are written: the naming standard, the language, where the text goes, and which clashes are included. This article walks through every option.

Choosing a naming standard

Under Select Naming Standard:, the Naming Format dropdown offers six built-in standards, plus any custom formats you have created (they appear between AI Preferred and Mixed, which is always last). A live Preview panel shows each one — use the Show Example / Show Structure toggle to switch between a real-world example and the underlying template.

Standard What it produces Example
Basic Simple format showing the names of the clashing elements Wall-101 vs. Column-A2
Detailed Descriptive Comprehensive format including element types, categories, and their locations Wall-101 (Basic Wall) at Level 1 clashing with Column-A2 (Structural Column) at Level 1
Component ID Information Focuses on element types and their unique identifiers Basic Wall (W-101) clashing with Structural Column (C-A2)
By Discipline Organizes clashes by the disciplines of the involved elements Wall-101 (Architectural) clash with Column-A2 (Structural)
AI Preferred Lets the AI decide the most relevant information for each clash Varies per clash
Mixed The AI alternates between the formats you include, choosing the best fit per clash Varies per clash

Which should you pick?

Agree on one standard with your team so titles stay consistent across models and publishes.

Custom naming formats

Click Manage formats… next to the dropdown to open the Manage Naming Formats editor and build your own convention:

Token templates are applied exactly as typed — no AI, no translation. A template that uses tokens is filled in deterministically for every individual clash, so the result always matches your convention character for character (this applies in every mode). Freeform text templates without tokens, and clash groups, are still worded by the AI.

Configuring Mixed

With Mixed selected, a Mixed… button appears next to the dropdown. It opens Configure Mixed — a checklist of every other standard (built-in and custom). Tick the formats Mixed may alternate between; nothing selected means all formats are included.

Scope: which clashes get processed

Output: where the text is written

Under Update Option:, choose one:

Extras

With both enabled, a title looks like: Clash847 [Test name]: {AI title}.

Language

The Language dropdown defaults to Current Culture (your Navisworks display language) and offers 11 languages: English, German, Spanish, French, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Chinese Simplified, and Chinese Traditional. Titles, descriptions, or comments are generated in the language you pick — regardless of the language of the plugin's own interface, which always follows Navisworks automatically.

One exception: custom formats built from tokens are applied exactly as typed and are never translated — write the template in the language you want the titles in.

AI Model

The AI Model panel shows which local AI model will do the naming (or No model selected if none is active). Click Manage models... to open the AI Models window, where you can download, activate, test, or delete models — see the Local AI Models article.

Below it, Fall back to Cloud AI when local generation fails is an opt-in safety net: with it ticked, a clash whose local generation fails is retried once through the ClashWise cloud service. It requires a full ClashWise subscription, and it is the one case in which a clash's element data is sent to the cloud during naming — leave it unticked to keep naming strictly on your machine.

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